CardioCare Quest: A Co-created Game for Improving Hypertension Treatment Compliance in Arizona
This project aims to address healthcare disparities among Navaho people diagnosed with hypertension or prehypertension through three main objectives. Firstly, it identifies and shares insights on healthcare access disparities affecting Navaho individuals experiencing nonadherence to hypertension treatment. Secondly, the proposal develops a telehealth solution based on factors identified as knowledge gaps caused by healthcare access disparities in hypertension management; we will use the factors to design a series…
Conditions studied
High Blood Pressure
About this study
This project aims to address healthcare disparities among Navaho people diagnosed with hypertension or prehypertension through three main objectives. Firstly, it identifies and shares insights on healthcare access disparities affecting Navaho individuals experiencing nonadherence to hypertension treatment. Secondly, the proposal develops a telehealth solution based on factors identified as knowledge gaps caused by healthcare access disparities in hypertension management; we will use the factors to design a series of engaging minigames that can be incorporated into the larger CardioCare Quest. These minigames will be co-designed with end users and clinicians. Finally, the proposal conducts comprehensive qualitative and quantitative assessments of user experiences, perceptions, and challenges with CardioCare Quest.
Interventions
- Behavioral: CardioCare Quest — CardioCare Quest will be the first telehealth game designed to enhance High Blood Pressure (HBP) treatment compliance and education about HBP, featuring a telemetry system that provides physicians and researchers data about sustainable healthy heart lifestyles beyond the clinic. The novelty of CardioCare Quest lies in its ability to compel HBP patients to playfully celebrate the mundane everyday practices that lead to sustainable habits and improved health outcomes using culturally sensitive and community-based design practices.
Primary outcomes
- Indigenous ways of knowing hypertension, measured by patient activity workbook using emoji stickers (Baseline, 6 months)
- Indigenous ways of knowing hypertension, measured by Motivation, Engagement, & Thriving in User Experience (METUX) Scale (Baseline, 6 months)
- Change from baseline in Participants' experience score after the design of minigames artifacts integrated into CardioCare Quest on the METUX scales (Time Frame: Baseline, 7 months)
- Quantifying Hypertension Medication Adherence Among People Using Telemetry Data from CardioCare Quest (Time Frame: End of study, up to 12 months)
Eligibility information
Study locations
- School of Informatics Computing and Cyber Systems, Flagstaff, Arizona 86001 United States
- Northern Arizona University, Flagstaff, Arizona 86005 United States
Source: ClinicalTrials.gov. Record last refreshed by Varda Clinical: 2026-10-01.